Six-Bid Solo
Utah’s three-handed point game with 36 cards. Bid from Solo up to Call Solo, play alone against the other two, and count your aces and tens. 3 players.
How to play Six-Bid Solo
- 1Three players use 36 cards (6 through ace). Everyone gets eleven, and three go face down in the middle as the widow. In every suit the cards rank A, 10, K, Q, J, 9, 8, 7, 6. Aces are worth 11, tens 10, kings 4, queens 3 and jacks 2: 120 in all.
- 2Starting left of the dealer, each player bids higher than the last bid or passes for the deal. From low to high: Solo, Heart Solo, Misère, Guarantee Solo, Spread Misère and Call Solo. If everyone passes, the deal is thrown in.
- 3Solo: the bidder picks clubs, spades or diamonds as trump and needs more than 60 points. Heart Solo is the same with hearts as trump. Each opponent pays 2 (3 in Heart Solo) for every point over 60, or is paid that much for every point short.
- 4Guarantee Solo: any trump, and the bidder needs 74 points with hearts or 80 with another suit. Worth 40 from each opponent.
- 5Misère: no trump, and the bidder must take no counting cards at all. Worth 30. Spread Misère is the same but the bidder's cards are laid face up after the first trick, for 60.
- 6Call Solo: the bidder picks trump, then names a card they don't have. Whoever holds it swaps it for a card of the bidder's choice. The bidder must take all 120 points: worth 100 from each opponent, 150 with hearts as trump.
- 7The player left of the dealer leads. Follow suit if you can; if you can't, you must play a trump if you have one. In the trump games the widow's points count for the bidder at the end; in a misère it stays out of play.
- 8We play 9 deals (three per dealer). The highest total wins.
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