Anaconda

Seven cards each, then pass three, two and one to your left, betting after every pass. Keep what your neighbour needs and play your best five. 2–7 players.

Who To Play With

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How to play Anaconda

  1. 1Everyone puts in an ante and gets seven private cards, and there's a round of betting, starting left of the dealer.
  2. 2Then come three passes. Everyone still in picks three cards and passes them to the next player on their left who is still in; nobody sees what's coming until everyone has picked. After a round of betting, everyone passes two cards the same way, then after another round of betting, one card.
  3. 3The passes are where the game is won: you can break up what your neighbour is building by keeping the cards they need, and the cards that reach you tell you what the player on your right is throwing away. Remember what you passed on, too: you know your left neighbour is holding it.
  4. 4A last round of betting follows the third pass, then a showdown: each player's best five of their seven cards plays, and the best hand wins.
  5. 5On your turn, fold, check, call, bet or raise, or go all in. Bets are no-limit, with the minimum bet shown on screen.
  6. 6Play chips only — never real money. Everyone starts with 1000 chips; run out and you're out of the game.
  7. 7To keep games a sensible length, the stakes rise every 5 hands and the game ends after 50 hands (or as soon as one player has every chip). Most chips wins.
  8. 8If you're all in, you can only win as much from each opponent as you put in; the rest goes to side pots that the others play for.
  9. 9At a showdown everyone still in shows their hand. Equal hands split the pot.
  10. 10Hands rank, high to low: straight flush, four of a kind, full house, flush, straight, three of a kind, two pair, one pair, high card. Aces are high, but A-2-3-4-5 counts as the lowest straight.

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