Seep

North India’s capturing game. Bid a house, build and raise houses from 9 to 13, and clear the middle for a 50-point seep. 2–4 players, in partnerships.

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How to play Seep

  1. 1Seep, also called Sweep, is a capturing game from North India and Pakistan. Four players play as partners sitting across from each other; two or three play alone. Cards count their rank: Ace 1, number cards their number, Jack 11, Queen 12, King 13.
  2. 2The player after the dealer gets four cards first and bids a value from 9 to 13 that they hold. Four cards are then turned up in the middle, and the bidder’s first play must use the bid: take with a card of that value, build a house of it, or throw a card of that value down. Then everyone gets dealt up to twelve cards; with two or three players, more follow when hands run out.
  3. 3On your turn play one card. Take: pick up cards in the middle that add up to its value, as many separate groups as you can, plus the house of that value. Build: put it with cards in the middle to make a house worth 9 to 13, which you may only do while holding another card of that value. Or throw it in the middle.
  4. 4There is only one house of each value. Adding cards that make exactly its value again cements a house, and loose cards of its value join it. You can raise an opponent’s house that isn’t cemented to a higher value you hold. A card worth a house’s value can’t be thrown: it takes the house or cements it.
  5. 5While you own a house you must keep a card of its value, and you can’t just throw a card down. Whoever cements or raises a house becomes its owner.
  6. 6Clearing the middle is a seep, worth 50 points (except on the very last play). Whoever took last also gets whatever is left. Then count your cards: every spade is worth its value, the other three Aces 1 each and the 10♦ 6, for 100 in all.
  7. 7A side that ends a deal 100 or more points ahead of everyone else wins.

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