Crystal Ball
Predict your tricks. Seers always win, Fools always lose. 3–6 players.
How to play Crystal Ball
- 1A 60-card deck: the usual 52 plus four Seers and four Fools. With N players there are 60 ÷ N rounds; round 1 deals one card each, round 2 two cards, and so on.
- 2After the deal the next card is turned up. Its suit is trump. If it's a Seer, the dealer picks trump; if it's a Fool, or no cards are left to turn, there is no trump.
- 3Starting left of the dealer, everyone predicts how many tricks they'll take. Any total is allowed.
- 4The player left of the dealer leads. Follow the suit of the first ordinary card played if you can — but you may always play a Seer or a Fool instead. If a Seer is led, anything may follow.
- 5The first Seer played wins the trick, no matter what. Fools always lose, unless every card is a Fool (then the first one wins). Otherwise the highest trump wins, or the highest card of the suit led.
- 6Predict exactly and score 20 plus 10 per trick. Miss and lose 10 for every trick you were off by. After the last round the highest score wins.
More trick-taking games
- Pinochle 4 players
- 500 4 players
- Pitch 3–4 players
- Cinch 4 players
- Manille 4 players
- Captain’s Wager 2–6 players
- Kitty 4 players
- Skat 3 players
All 225 games, free, in your browser.